Faux 3D Prototype
Prototyping ways to explain a complex mapping technology. Mimicked the ever popular low-poly isometric by using gradient meshes in Illustrator. This iteration draws heavily from from the magnificent work of Timothy J. Reynolds specifically similar to his Island shots . Note: This is a fun test/prototype and the final graphic assets will differ further from source inspiration in both style and execution.
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Posted on
Oct 17, 2013
More by Drew Albinson View profile
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