Shape Distortion

Kind of a three-in-one shot here. I threw together this Processing sketch today to start moving away from geometric shapes toward something a little more organic, and gave myself the ability to control the number of sides while I was at it. Next step: Perlin noise distortion along the control points for extra organiliciousness.

The nice thing is that I've been at this long enough now that I have a little library of functions going that allows me to do things like rotate the scene in 3D, save out vector PDFs, etc. So any of these I decide I really really like, I have options to take them further. Desktops, anyone?

Posted on May 3, 2010

More by Dave Shea

View profile